We came across the ‘Game Accessibility Guidelines‘ website this afternoon. Like a good video game, it has recommendations for basic, intermediate, and advanced actions one can do to ensure the accessibility of a video game. The site is ” a collaborative effort between a group of studios, specialists and academics, to produce a straightforward developer friendly reference for ways to avoid unncessarily excluding players, and ensure that games are just as fun for as wide a range of people as possible.”
If you’re designing a game, have you thought about accessibility? What about these guidelines? Are they feasible? What kinds of issues do they bring up? There’s a vibrant game design community here in Ottawa: are those folks thinking about accessibility?